Cassielu Posted December 4, 2024 Share Posted December 4, 2024 Wortox's Naughty inclineation skill has quite a genius and interesting synergy. but nice inclineation skill - especial Soul Bastion, by contrast is a little bland and featureless. And I have an improved idea for this. The characteristic of Soul Bastion is that he will healing twice, but there is not much difference between healing twice and healing once with a larger number. So we can add some kind of gain based on the number of healing to make it more meaningful. Like this: Soul Bastion I: When player healing with soul, they will gain 3.5 seconds of 20% damage absorption. Soul healing range increased to 15. ( part of original Soul Bastion II ) Soul Bastion II: The released soul will healing twice. The interval between healings was 3.5 seconds, and the second healing was only have 25% healthy ( original Soul Bastion I ) Lifebringer III: When you free the Souls inside Twintailed Heart, it doesn't let all souls out at once like it does now. Instead, Twintailed Heart will drop out of player inventory and release single soul every 3.5 seconds, one by one until released all the souls inside. If you also learn Soul Bastion II, the Twintailed Heart will release soul at longer intervals, every 7 seconds. I think it's pretty clearly: Soul Bastion 1 gives players the benefit of healing times. Soul Bastion 2 allows a soul to heal twice, so you can take 7 seconds of damage absorption from 1 soul. And the Lifebringer 3 provides continuous healing, giving you uninterrupted damage absorption in 35 seconds or 70 seconds. Link to comment https://forums.kleientertainment.com/forums/topic/161805-a-idea-to-improve-soul-bastion-and-twintailed-heart/ Share on other sites More sharing options...
viblym Posted December 4, 2024 Share Posted December 4, 2024 The passive healing on the Twintail being used sounds very nice, as Wortox can already drop souls for rapid healing, the quick burst of the Twintail was more healing than I would ever know what to do with- oddly enough it felt too excessive to be utilized in most scenarios. Releasing souls over time from it sounds very nice and it lets you drop the twintail and leave it while you focus on combat, putting less pressure on Wortox to release souls consistently throughout combat for others, while trying to focus on fighting himself. I have no strong feelings on the Soul Bastion perks. Link to comment https://forums.kleientertainment.com/forums/topic/161805-a-idea-to-improve-soul-bastion-and-twintailed-heart/#findComment-1768281 Share on other sites More sharing options...
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