Arthurian Titan Posted November 30, 2024 Share Posted November 30, 2024 Now that we have the second hotfix, I want to offer some ideas on possible uses for Mourning Glory and some things that I would change for Wendy's tree. Sisturn Skills ---> The biggest problem of this branch is that it took too long for Abigail to achieve maximum bonus health. I recommend making Abigail's HP increase faster on the Sisturn so that it doesn't take 6 minutes (!!!!) for her to achieve 1200 HP. Or we could make it so the Sisturn could accept different petals, so the normal petals give Abigail a brighter light source, the Dark petals give more damage and defense, and the lunar petals give Abigail more HP. Gravestone ---> Merge the Gravestone II and III, and make it so the third skill instead makes you add the Bigspook as followers by giving them Mourning Glory. Haunt ---> Increase the chance of Abigail's Haunt affecting the items it haunted. My final suggestion would be to add some sort of item that removes Abigail's monster tag for a time and other that reduces damage that you could also give to the Bigspooks to protect them. Link to comment https://forums.kleientertainment.com/forums/topic/161565-some-qol-changes-to-wendys-tree/ Share on other sites More sharing options...
Steorra Posted November 30, 2024 Share Posted November 30, 2024 tbh that bonus armor for abi is useless... even it could charged fully in 1 mins it is still not worthy would like to see gravestone II and III go merge. yes they are fun but not useful (or not necessary). it seems many ppls ask to make other petals do effect to sisturn, and also many ppls ask to increase abi haunt chance. I do agree with these two points. and I agree that abi should have player tag, for permanently - abi is sister of Wendy, not monster or some sort of NPC. she deserve this. Link to comment https://forums.kleientertainment.com/forums/topic/161565-some-qol-changes-to-wendys-tree/#findComment-1765647 Share on other sites More sharing options...
WenericMember Posted November 30, 2024 Share Posted November 30, 2024 Agree with most of this, but I don't think we need more follower types in the game, especially as ghosts won't be as fleshed out as other survivors with unique followers. Link to comment https://forums.kleientertainment.com/forums/topic/161565-some-qol-changes-to-wendys-tree/#findComment-1766025 Share on other sites More sharing options...
Lee Sy Posted November 30, 2024 Share Posted November 30, 2024 2 hours ago, Fitzee said: I can agree to this as well. But I don't think it should be set as a skill in skill tree. If Abi was not npc, she shouldn't be it at the beginning. Link to comment https://forums.kleientertainment.com/forums/topic/161565-some-qol-changes-to-wendys-tree/#findComment-1766055 Share on other sites More sharing options...
usagiP Posted December 1, 2024 Share Posted December 1, 2024 3 hours ago, WenericMember said: Agree with most of this, but I don't think we need more follower types in the game, especially as ghosts won't be as fleshed out as other survivors with unique followers. I also don't want to carry a bunch of ghosts, they are slow and will lower the san of other players Even if I ignore all their flaws, I still want to say: I don't like fighting in groups, nor do I like having a bunch of followers Wendy, like Willow, has only one special follower, and I don't think that should be changed. I really don't want my sister to be crammed in with a bunch of ghosts, like canned sardines 10 hours ago, Steorra said: tbh that bonus armor for abi is useless... even it could charged fully in 1 mins it is still not worthy YES Even if it really is 1200 HP, I think it's about the same. In boss battles, the HP restored by the elixir is far from enough to make up for the HP lost by Abigail, not to mention that most of the time we need to use other elixirs. Link to comment https://forums.kleientertainment.com/forums/topic/161565-some-qol-changes-to-wendys-tree/#findComment-1766149 Share on other sites More sharing options...
WenericMember Posted December 1, 2024 Share Posted December 1, 2024 3 minutes ago, usagiP said: I also don't want to carry a bunch of ghosts, they are slow and will lower the san of other players Even if I ignore all their flaws, I still want to say: I don't like fighting in groups, nor do I like having a bunch of followers Wendy, like Willow, has only one special follower, and I don't think that should be changed. I really don't want my sister to be crammed in with a bunch of ghosts, like canned sardines Exactly. Tamed ghosts being a natural defense to create a sacred ground of sorts is a cool, unique usage for them, you don't have to ruin them by making them pretty much identical to merms/spiders/pigmen/rock lobsters Link to comment https://forums.kleientertainment.com/forums/topic/161565-some-qol-changes-to-wendys-tree/#findComment-1766152 Share on other sites More sharing options...
zzzzzzzzzzz Posted December 1, 2024 Share Posted December 1, 2024 12小时前,亚瑟王泰坦说: Sisturn Skills ---> 这个分支最大的问题是,Abigail花了很长时间才达到最大的额外生命值。我建议让Abigail在Sisturn上更快地增加生命值,这样就不会花6分钟(!!!!)让她达到1200马力。 The extra 600 is not the real HP limit, it's just a shield. Link to comment https://forums.kleientertainment.com/forums/topic/161565-some-qol-changes-to-wendys-tree/#findComment-1766228 Share on other sites More sharing options...
purelove Posted December 1, 2024 Share Posted December 1, 2024 I think, rather than tinkering with Abigail's hp, we should be working on better adaptation skills. What we have now is Wendy has a bulk skill tree that looks like it can do a little bit of everything, but nothing is as good as everyone else's, and it looks like it has made up for most of its shortcomings, but even if it does, it's filled with paper paste. Fragile Link to comment https://forums.kleientertainment.com/forums/topic/161565-some-qol-changes-to-wendys-tree/#findComment-1766247 Share on other sites More sharing options...
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