unrik76 Posted November 29, 2024 Share Posted November 29, 2024 Wortox suggestion: Soul Decoy II: Make the decoy taunt and guarantee to draw attention of smaller mobs (I.e spiders, hounds). Boss entities are immune to that effect. Soul Decoy III: Add an explosion effect. Overflowing Greed: Make it so souls that would trigger overflow, get put into the soul jar. Wendy suggestions: Stronger brew I: Increase the duration to half a day Stronger brew II: Unlock new potions for Wendy to craft. Luminous potion - make Abigail glow in the dark. Taunt potion - make enemies prioritize Abigail then Wendy. Range potion - Increase Abigail attack range. Stronger brew III: Make it so Wendy can have apply two elixirs at the same time. Lunar Alignment III: Make moon dial a crafting station at which Wendy can craft a tonic (only during full moon and new moon) to turn Abigail into a Gestalt or normal Abigail. Shadow Alignment III: Make it so performing a murder action gives Wendy an ability to craft a single potion, that allows her to turn Abigail into shadow for a short time. Shadow Abigail gains a dash, attacks at a much higher range, attacks a bit slower then default and have an increased damage. Walter: I don't really have many suggestions for him then to give him a campfire perk, allowing him to make campfires for much cheaper, allowing him to shoot while walking, and crafting his own backpack with increased amount of space. Link to comment https://forums.kleientertainment.com/forums/topic/161468-wendy-wortox-and-walter-skill-tree-suggestions/ Share on other sites More sharing options...
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