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Sisturn 3 is so close, but needs a few tweaks


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When playing with SIsturn 3, I noticed two things when playing with it.
1. Your health increase when using it is permanent until you leave a shard (leave the caves and enter the forest). I'm assuming the permanent health increase is a bug
2. When having Abigail rest at the Sisturn, she still tries to follow Wendy, thus forcing Wendy to stay next to the Sisturn and babysit her essentially.

If I'm being honest, I prefer Abigail having permanent health when you use the Sisturn as opposed to the health being temporary. It makes her Potions feel more effect while also makes Abigail herself feel like a more active player in the fight. Because of the 900 hp, Abigail is able to stay in the fight much longer than she did before, especially after healing her. It also cuts down on resources, as you need less potions and Spectre Cure All in fights, which feels especially good. Combine that with the Planar defense and the changes to the Shroud, I do feel this will help Abigail feel like a valuable asset to boss fights, especially bosses with area of effect damage. If this doesn't stay, I would be fine with this IF Abigail just stays at the SIsturn even if you leave her. It's incredibly frustrating needing to stay next to Abigail and babysit her while she gains temporary hp. That's all I have to say

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