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Nerf for every character that need one


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Wurt nerf both her shadow affinity shadow merms will only appear if you feed them before they die 1 nightmare fuel and the Mudslinger should cost tatters nerf the crown and mable suit skill trees and for wurt herself make her hunger drain go faster around 33% so I can feel there is a challenge when playing her 

Wolfgang when his sanity is on 50% he will take 25 % more damage and the more insane he is the more damage he take up to 50% more damage if his sanity is at 0 and make him deal slightly less damage if he is insane like 25 % less If he is at 0 sanity and make his hunger drain on mighty form double then before 

maxwell make him so he can only read one book of Wickerbottom books one time a day at max and make him deal 33 less damage and all actions like mining and chopping and other actions is 33% slower and make him start with 0 nightmare fuel and the book is at 0 % and make it so he have only 5 copies instead of 6 and nerf his trap ability so he can’t trap any flying creatures and make it so his trap take 10% of the book instead of 5 %

wanda make it so she start with 0 Time Pieces and a broken Ageless Watch that only Restores years so you are now in a time race and have to rush for your real ageless watch or you will simply die and nerf her Second Chance Watch so Wanda can't use a Second Chance Watch on another Wanda or the watch will break and make it so the watch cooldown is 32 minutes and nerf her teleport abilities cooldown to 32 minutes and increase it’s Time Piece that the watch need to 4  + lower her hp from 150 to 125

I say keep the work, dev team. Keep upgrading those skill trees of every character, yes it's OP for now but later dev team could upgrade the Constant so when it's beyond year 1 (4 seasons passed), it would turn to be more chaotic and unforgiving. Therefore, those OP skills would be useful and the game difficulty would balance itself. I pray so killing AFW and CC within first year would be ideal to survive the 2nd year and beyond.

16 minutes ago, Sidoldi said:

I say keep the work, dev team. Keep upgrading those skill trees of every character, yes it's OP for now but later dev team could upgrade the Constant so when it's beyond year 1 (4 seasons passed), it would turn to be more chaotic and unforgiving. Therefore, those OP skills would be useful and the game difficulty would balance itself. I pray so killing AFW and CC within first year would be ideal to survive the 2nd year and beyond.

New enemies are not that strong tho, they can easily be melted...

I question myself the addition of planar damage if you counter it with skills...

I think maxwell needs to lose a bit of health when spawning his shadow warriors.

So you now have to question yourself:"Do i fight alongside my shadows, risking to take a ton of damage but at the same time i can take 0 damage or just watch my shadows but i'll have to grab healing a lot of healing foos because i'm going to lose a ton of health"

Reguarding his nerf about reagind books i just think he has to break books at double the speed and that's it.

I do like the idea for Wolfgang - lower sanity = more damage taken. since it works very nicely with his increase in sanity drain debuff.

Wanda - eeeehhh not too much of a fan of that. Someone suggested lowering her max hp to be equivalent to 100 hp which I like quite a bit. Teleportation isn't really busted, so increasing cooldowns is just boring rather than challenging. I don't play multiplayer so the Second Chance Watch is just there. It's a life giving amulet in my brain for Wanda. That's all.

Maxwell's max hp could go down to 50 honestly or have his clones also consume max HP so you have more risk while fighting and relying solely on your minions.

 

1 minute ago, Creatorofswamps said:

If you do, then everyone is a little bit and only after everyone gets the skill tree

I actually agree with that so we can see who mush they hold up with their skill tree to give a batter judgment to them

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