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Adding Flair To Wendy's Skill Tree


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With a lot of feedback about the function of Wendy's skill tree being, I'd like to provide some feedback on how the skill tree can be made to better fit Wendy.

  • Add Lunar Blossoms as a purification option to dark petals 1. They don't have much use, but it leads into:
  • Add Lunar Blossoms and Dark Petals as additional ingredients for Luminous Wrath & Cursed Vexation. I know this is technically a nerf to Wendy, but her whole thing is the use of Plants in relation to ghosts, and you have shadow and lunar flowers, but not making them relevant to alignments???
  • Make Decorated graves produce lunar blossoms on the full moon. Cute flavour thing IDK.
  • Give Wendy's gravestones unique inspection lines. Wendy doesn't particularly have a sense of humor, so to have the gravestones she personally creates have a bunch of jokes kinda feels weird. Relocated ones should stay, but Wendy's whole thing is funeral rites, and the gravestones she herself makes should reflect that. Better yet, maybe give unique ones for corresponding to if it was a naturally generated skeleton, or a specific survivor (like ghost inspection quotes).
  • Give Wendy's gravestones a unique skin/asset. Similar reason to the previous suggestion. Though preferably something like Wigfrid's helmet types that share skins.
  • (edit) Vengeful ghost should have an attaack animation, like abigail, as they currently retain their neutral appearence, which doesn't feel very "vengeful"
  • (This one's a bit of an ask, and probably controversial) Update Wendy's interaction with the telltale heart & other revival items. The "failed to revive Abigail" dialogue is cute, but after 10 years of the constant, it would be nice to know if Wendy was making any progress to reviving Abigail, even if it realistically isn't going to happen while the game isn't over. Her new twintailed heart description is especially depressing - "Of Course it Won't work for Abigail." Maybe make a method have potential to work, but Abigail refuses to use it as she can better protect Wendy as a ghost. 
1 hour ago, WenericMember said:

Give Wendy's gravestones unique inspection lines. Wendy doesn't particularly have a sense of humor, so to have the gravestones she personally creates have a bunch of jokes kinda feels weird. Relocated ones should stay, but Wendy's whole thing is funeral rites, and the gravestones she herself makes should reflect that. Better yet, maybe give unique ones for corresponding to if it was a naturally generated skeleton, or a specific survivor (like ghost inspection quotes).

lines for wendy's gravestones:"I'm joining you very soon, Abigail."

it suddenlly come to me that wendy can also craft a gravestone for abigail

4 hours ago, WenericMember said:

 

  • (This one's a bit of an ask, and probably controversial) Update Wendy's interaction with the telltale heart & other revival items. The "failed to revive Abigail" dialogue is cute, but after 10 years of the constant, it would be nice to know if Wendy was making any progress to reviving Abigail, even if it realistically isn't going to happen while the game isn't over. Her new twintailed heart description is especially depressing - "Of Course it Won't work for Abigail." Maybe make a method have potential to work, but Abigail refuses to use it as she can better protect Wendy as a ghost. 

Abigail cannot be revived, since she is spiritually bound the her flower. Her body is her flower, if the flower is destroyed, she dies. That's why she doesn't die when her health reaches 0.

An item bound ghost cannot be revived, some character had a quote about her flower that said something about her being bound to it.

4 hours ago, Reiko24 said:

Abigail cannot be revived, since she is spiritually bound the her flower. Her body is her flower, if the flower is destroyed, she dies. That's why she doesn't die when her health reaches 0.

An item bound ghost cannot be revived, some character had a quote about her flower that said something about her being bound to it.

Ik that the more basic methods used by the survivors can't work with Abigail, but I don't believe that for all of the constant's magic there is no way to ever revive Abigail. Yes the more common and basic method's shouldn't work, but I'm sure there's some way out there. Kind of like how there's no escape from the constant. We don't know of any way to get the survivors home, but that doesn't mean no such method exists.

8 hours ago, YXukun said:

lines for wendy's gravestones:"I'm joining you very soon, Abigail."

it suddenlly come to me that wendy can also craft a gravestone for abigail

I think that's what the sisturn is for. It a "Monument to (her) sister"

Oh right, vengeful ghost should also also have an attack animation on the ghosts like Abigail. Currently they just keep their default which looks kinda lame.

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