qwesdf Posted November 24, 2024 Share Posted November 24, 2024 The skill tree needs more potions or potion enhancements, such as adding a moon-based potion that allows Abigail to possess Wendy like one of those moonshadow-possessed creatures, thus giving Wendy certain effects. Additionally, potion effects could exist in more than one potion or, at the very least, survival potions could be shared with other potions. Also, it's not the duration of the potion we need, we need stronger effects. For example, the Shadow Potion, which only requires Sting and Glory to craft. The real problem is that when I use Shadow Potion, he can last for two days, but it's hard to reach two days in a battle, meanwhile, Abigail's blood may not last until the end of the battle, at that time, we will use Restoration Potion, but the effects of the potion can't coexist. So even if the potion effect lasts two days, those extra hours are meaningless to us. There's also the fact that Moon Form Abigail needs the help of a building to convert, and it requires a special moon phase, and honestly, I'll admit that Moon Form performs pretty well against giant deer, but it's a disaster for tons of critters, especially since Moon Abigail's attacks can be dodged, which is really stupid. And the conversion cost is so high that the moon skill becomes even more useless. If this moon restriction hadn't been removed, or if Abigail in moon form hadn't been given the ability to face a large number of creatures, the usefulness of the skill would have been greatly reduced. There are also three new skills added, Disengage from Combat, Move Quickly to a Designated Location, and Fear. Honestly, only one of the Disengage from Combat is useful, and if I dare stop and use the Sprint skill while being chased by a large number of dogs, then the dogs will teach me a hard lesson as the action of using the skill causes me to stop and wait for the dogs to tear me apart. And Abigail can be interrupted by an attack while sprinting, hmmmm. As for that Fear, I wouldn't use that skill at all, especially since all three skills have cooldowns and are shared. This makes all three skills much less useful, with only the stealth skill being useful. Finally, if you can't fix the problem of potions not being used at the same time, then players will only use one super healing potion most of the time. If only one potion is needed, then even if we get a potion jar, that jar isn't very useful. After all, they all only take up one square. Link to comment https://forums.kleientertainment.com/forums/topic/161110-wendys-skill-tree/ Share on other sites More sharing options...
cyjs Posted November 26, 2024 Share Posted November 26, 2024 I agree with you that the action is too long. Link to comment https://forums.kleientertainment.com/forums/topic/161110-wendys-skill-tree/#findComment-1761815 Share on other sites More sharing options...
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