VanDeBerg Posted November 24, 2024 Share Posted November 24, 2024 Wendy's skill tree design does not address the problem of low fault tolerance and low damage when challenged alone by this character and a boss with scope damage and control. In contrast, Wortox is designed with the ability to store large numbers of souls and deal extensive damage through souls, while Walter is designed with optimized slingshot control logic and advanced ammo functionality. At the same time, Wortox reduces his daily or combat spirit consumption, and is able to select good and evil branches in the skill tree to achieve different functional focus; Walter uses advanced slingshots, advanced ammo and more convenient pets to help him fight enemies at long range. But what does Wendy have? Is there a difference before unlocking and after unlocking?While other characters who unlock their skill trees get a full game experience improvement, Wendy and her Abigail experience little improvement.It's unfair. Link to comment https://forums.kleientertainment.com/forums/topic/161094-compared-to-the-extended-gameplay-design-of-walter-and-wortox-wendys-skill-design-is-mediocre-neither-more-gameplay-innovation-nor-making-up-for-the-characters-shortcomings/ Share on other sites More sharing options...
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