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A suggestion for Wendy's latest changes


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Wendy's character clearly has some pain points, but the latest updated skill tree has not been able to effectively address these pain points. Here are my thoughts on Wendy's character and the direction I hope to change the skill tree.

1.Abigail's survival issues during the boss battle

  Abigail's strong AOE ability gives Wendy an advantage when facing small monsters. She can help Wendy deal high damage and also assist Wendy, who lacked armor in the early stages, in bearing the damage. But as the game progresses, Abigail is the one who needs to be protected when facing the boss. In boss battles, it is clear to skilled Wendy players to carefully pull Abigail's position to prevent her from being accidentally injured by the boss, as she only has a meager 600 health points and could be killed if accidentally hit a few times by the boss.
  Therefore, the changes that players hope for are to enhance Abigail's survivability, add armor to her, or make it harder for her to absorb the boss's hatred.
  In the latest skill tree, the equipment that allows Abigail to help Wendy take damage is very difficult for Wendy players to understand.

2.Enhance Wendy's ability to fight against Shadow Creatures

  Wendy's attack multiplier is only 0.75, making it very difficult for her to receive help from Abigail when facing Shadow Creatures.

3.The essence of the above problems is that Wendy finds it difficult to fight alone after leaving Abigail's help.

  Wendy greatly needs direct damage from Abigail and Abigail's vulnerable buffs during battles.The most important of the two is Abigail's vulnerable buff, and every Wendy player knows how painful it can be to face a boss alone with a Shanghai multiplier of 0.75.I think this could be a direction for change, allowing Wendy to still have the ability to face the boss alone after losing Abigail.

The above is my little suggestion. The previous text was translated from Chinese, and I hope it will not cause any inconvenience during your reading process.

  

 

8 minutes ago, nekosaikou said:

1.Abigail's survival issues during the boss battle

  Abigail's strong AOE ability gives Wendy an advantage when facing small monsters. She can help Wendy deal high damage and also assist Wendy, who lacked armor in the early stages, in bearing the damage. But as the game progresses, Abigail is the one who needs to be protected when facing the boss. In boss battles, it is clear to skilled Wendy players to carefully pull Abigail's position to prevent her from being accidentally injured by the boss, as she only has a meager 600 health points and could be killed if accidentally hit a few times by the boss.
  Therefore, the changes that players hope for are to enhance Abigail's survivability, add armor to her, or make it harder for her to absorb the boss's hatred.
  In the latest skill tree, the equipment that allows Abigail to help Wendy take damage is very difficult for Wendy players to understand.

Good news! The flower shroud is going to be reworked in a future version to directly give her armour. She'll apparently get the same armour as Wendy's headgear.

9 minutes ago, nekosaikou said:

3.The essence of the above problems is that Wendy finds it difficult to fight alone after leaving Abigail's help.

  Wendy greatly needs direct damage from Abigail and Abigail's vulnerable buffs during battles.The most important of the two is Abigail's vulnerable buff, and every Wendy player knows how painful it can be to face a boss alone with a Shanghai multiplier of 0.75.I think this could be a direction for change, allowing Wendy to still have the ability to face the boss alone after losing Abigail.

The above is my little suggestion. The previous text was translated from Chinese, and I hope it will not cause any inconvenience during your reading process.

While i get the complaint that's... kinda the point. Wendy's only drawback is that she's weaker than others when fighting without Abigail. To remove that is to remove her literal only weakness. Thankfully, they seem to be focusing on how to keep Abigail alive.

12 minutes ago, nekosaikou said:

1.Abigail's survival issues during the boss battle

Not a problem really. You will just need to get better at managing Abigail. I hope this stays unaddressed.  Basically, get good.

13 minutes ago, nekosaikou said:

2.Enhance Wendy's ability to fight against Shadow Creatures

  Wendy's attack multiplier is only 0.75, making it very difficult for her to receive help from Abigail when facing Shadow Creatures.

3.The essence of the above problems is that Wendy finds it difficult to fight alone after leaving Abigail's help.

These are downsides and should stay. Its also the point of Wendy.

4 hours ago, Jakepeng99 said:

Not a problem really. You will just need to get better at managing Abigail. I hope this stays unaddressed.  Basically, get good.

While I agree that the main point of playing Wendy is to keep Abi alive, some of the bosses that spam AOE like Deerclops, Mutated Bearger and Lunar bosses like Phase 3 CC and Scrappy Werepig are impossible to keep Abi alive against. I'm looking forward to that Flower Shroud change, considering Jelly Bean can stack heal with Revenant Restorative, giving Abi any kind of armor would be a big buff

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