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Problem with pipspook perk


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Wendy's skill tree has a perk to make toys appear closer which feels very out of place and a bad design decision imo. 

First of all,  it doesnt make sense that because she has a perk now the death kids start to lose their toys closer...is so immersion breaking.

In other hand,  i think you shouldnt reduce the time people interact with your "minigames" but give more rewards for interacting with them

I think would be better if it was placed for a perk that makes tombs spawn mourning glory at a slow rate (which interacts with her perk of crafting tombs) or to add another perk to increase the ammount of morning glory from pipspook

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