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( I would be interested to know this too? I have tried to write a coding of having a healing action having different results based on the wetness of a custom "soap" but throwing the soap inside the water or using it in dry or wet state caused my server to crash each time I tried. So I had to instead make it be usable after the PLAYER was touched by one drop of rain instead. If someone can clear this up it may also clear up what caused my item's issue)

Edited by NPCMaxwell
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