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The prefab for the Brightshade Staff uses the prefab brilliance_projectile_fx for the bouncing orb it shoots, and when that orb makes contact it finally spawns a brilliance_projectile_blast_fx prefab which does the actual damage from what I can tell. Thing is, I can't find this brilliance_projectile_blast_fx prefab anywhere in the DST directory in Steam, it's not with the other prefabs I just listed. How do I find and modify this particular script?

The code below defines the planar damage of Brightshade Staff, which is in staff_lunarplant.lua.

    inst:AddComponent("planardamage")
    inst.components.planardamage:SetBaseDamage(TUNING.STAFF_LUNARPLANT_PLANAR_DAMAGE)

For the simplest way, you could modify the damage just by setting the value of TUNING.STAFF_LUNARPLANT_PLANAR_DAMAGE (default to 10).

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