heavemnoon0107 Posted September 27, 2024 Share Posted September 27, 2024 Hi everyone, I'm creating a new handheld item for my mod and I'm really confused about the animation numbers. Why are the image numbers different when I decompile the official animations? For example: walking_stick only has 0 glasscutter has 0, 2, 5 spear has 0, 5, 6, 7, 8 I can display a specific image by writing "BUILD" in the animation, but it only shows that one image. Why are there so many images in the official animations if I can only display one? The glasscutter shows -0 when held normally, and -2 when placed on the ground for gathering twigs. What do these numbers mean and how can I control which number is used? Link to comment https://forums.kleientertainment.com/forums/topic/159969-what-do-animation-numbers-mean-and-how-can-i-control-which-number-is-used/ Share on other sites More sharing options...
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