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Light in the midst of famine


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Light in the midst of famine
In the game, there are rainy and sunny days, and the intensity of the light also changes accordingly. This is great, but currently in the game, the light emitted by players and the light from the sun seem to be affected by the same filter. However, in reality, there is a significant difference because dark clouds and rain coexist, and dark clouds block the sun in the sky, which reduces the brightness of the light in the game. However, the light created by players is emitted from the ground, and I am very sure that they also seem to be blocked by clouds in the game. Although raindrops in reality reduce the brightness of nearby light, the light blocking the player's body in the game seems to be much greater than in reality. I believe that the light emitted by players should be less affected by weather, dusk, night, and day.

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