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Idea: Flaming Scaled Walls From Dragonfly.


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Blue print ironically dropped by dragonfly.

These walls are more than decoration, but have the ablity to be lit on fire, which has a lot of utility.

 

When you light one on fire, it will quickly spread to connected Scaled Walls (no smoldering, its like a redstone signal). The fire lasts 2 minutes and provides a smallish light source (as big as a glowcap maybe). Since its fire, it will deal damage to anything near it, or set nearby things on fire (unless on scaled turf).

This will be useful for making a really cool looking lit up arena. It will also be useful for being an effective wall as the fire will herd some mobs away.

They could be used in the first ever dst contraptions. 

 

Recipe: 1 scale, 2 gold and 2 charcoal for 10 walls. (Hammering them will have problems with the resources they drop but i dont want to fix that just now. The walls can be repaired with gold.)

Hammering them could drop the wall itself. Idk

Sinkhole 

My first time. I'm not sure if my idea stupid or not... Antlion make sinkhole when angry next 6 day or less . Under player right . What happen let say use gunpowder blow up the sinkhole created . Ladder add into game. Whatever suitable ladder as cave entrance . It's like makeshift cave hole . Work the same loading and all but can be close to base? the cons I let you guys decide 

5 hours ago, FluffyBun said:

Scaled Chests don't need a bp

stop with bping everything

I did it because it was funny she dropped the blueprint for it since she is cheesed with walls. It shouldnt really matter.

5 hours ago, SolusDryad said:

Sinkhole 

My first time. I'm not sure if my idea stupid or not... Antlion make sinkhole when angry next 6 day or less . Under player right . What happen let say use gunpowder blow up the sinkhole created . Ladder add into game. Whatever suitable ladder as cave entrance . It's like makeshift cave hole . Work the same loading and all but can be close to base? the cons I let you guys decide 

Hi 

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