marshyds Posted August 29, 2024 Share Posted August 29, 2024 If you punch the giant tentapillar that goes to the atrium, it spawns shadow tentacles instead of regular ones. Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/ Share on other sites More sharing options...
grm9 Posted August 29, 2024 Share Posted August 29, 2024 the problem's potentially needing to find all 4 pairs, not killing 1 tentacle from every pair that you found Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744623 Share on other sites More sharing options...
Cruvimaster Posted August 29, 2024 Share Posted August 29, 2024 1 hour ago, marshyds said: If you punch the giant tentapillar that goes to the atrium, it spawns shadow tentacles instead of regular ones. What I see as a necessity, especially for those who speedrun, is an item that indicates the correct location to access the Atrium. So what is needed is an item like Astral Detector or Thulecite Medallion. It's something simple, just a new item (or an upgrade of the Thulecite Medallion) that can be made at the Ancient Pseudoscience Filter. Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744636 Share on other sites More sharing options...
arubaro Posted August 29, 2024 Share Posted August 29, 2024 2 hours ago, Cruvimaster said: What I see as a necessity, especially for those who speedrun, is an item that indicates the correct location to access the Atrium. So what is needed is an item like Astral Detector or Thulecite Medallion. It's something simple, just a new item (or an upgrade of the Thulecite Medallion) that can be made at the Ancient Pseudoscience Filter. The medallion itself could work for that since it only has 1 real use (knowing the nightmare phase state is worthleds imo) Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744672 Share on other sites More sharing options...
goblinball Posted August 29, 2024 Share Posted August 29, 2024 I feel like what ppl forget is that the issue isn’t just the atrium tentapillar but tentapillars as a whole. if we make finding the atrium tentapillar easy and consistent, then would anyone ever use the others? I know for sure I wouldn’t. Having to fight one every time just for fast travel simply isn’t worth it, especially if you aren’t wendy/wormwood. I think the tentapillars shouldn’t respawn. It’ll make using them actually viable and it’ll make searching for the atrium not as boring since you’re also unlocking a permanent fast travel source while you’re doing it. im not against adding an easier way of identifying the atrium tentapillar as well, I just think tentapillars themselves are also a problem. Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744675 Share on other sites More sharing options...
Cruvimaster Posted August 29, 2024 Share Posted August 29, 2024 5 minutes ago, goblinball said: im not against adding an easier way of identifying the atrium tentapillar as well, I just think tentapillars themselves are also a problem. I've seen them being very useful for Wickerbottom players (Mr.Giggio's live). They're also great for taming beefalos (ornery). I don't think it's a good idea for them to disappear. Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744677 Share on other sites More sharing options...
grm9 Posted August 29, 2024 Share Posted August 29, 2024 16 minutes ago, goblinball said: Having to fight one every time just for fast travel simply isn’t worth it, especially if you aren’t wendy/wormwood we got gloomerang, catapults and bright shade staff now, the only problem's that using 1 of them hardly saves time since you also need to spend like 20 seconds or so on killing it Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744679 Share on other sites More sharing options...
Valase Posted August 29, 2024 Share Posted August 29, 2024 4 hours ago, marshyds said: If you punch the giant tentapillar that goes to the atrium, it spawns shadow tentacles instead of regular ones. it still would not help as much, since currently, when you clear a tentapilar and use it, you will know "two" tentapillars that don't lead to the atrium. While on your suggestion, you would punch the tentacle, see that it is not the atrium one, then either have to kill it to check another one out or not kill it and have a chance to end up finding tentapillar that it would lead into. Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744680 Share on other sites More sharing options...
Echsrick Posted August 29, 2024 Share Posted August 29, 2024 there sould be thulecite as the dirt sorounding the tentacle itself, alsol i see killing tentapilars not as fast travel, for that it takes too long, but more so as gettin more tentacle spikes and tentacle spots wich is the only way to get more of, the weapon one at least, i think it sometimes drops swamp turf aswell wich is something i guess? Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744682 Share on other sites More sharing options...
Sir Noel Posted August 29, 2024 Share Posted August 29, 2024 32 minutes ago, arubaro said: The medallion itself could work for that since it only has 1 real use (knowing the nightmare phase state is worthleds imo) Doesn't medal already show AG's location? I think another item could be used, maybe another ruins craft using something like tentacle spots and thulecite. Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744683 Share on other sites More sharing options...
SOS-Ouroboros-K Posted August 29, 2024 Share Posted August 29, 2024 7 hours ago, grm9 said: we got gloomerang, catapults and bright shade staff now, the only problem's that using 1 of them hardly saves time since you also need to spend like 20 seconds or so on killing it Electric Dart Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744788 Share on other sites More sharing options...
arubaro Posted August 29, 2024 Share Posted August 29, 2024 7 hours ago, Sir Noel said: Doesn't medal already show AG's location? I think another item could be used, maybe another ruins craft using something like tentacle spots and thulecite. Yes so it could also mark the tentapillars And some fuel corruption could be cool just for esthetics Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744803 Share on other sites More sharing options...
SilverSpoon Posted August 30, 2024 Share Posted August 30, 2024 14 hours ago, Cruvimaster said: I've seen them being very useful for Wickerbottom players (Mr.Giggio's live). They're also great for taming beefalos (ornery). I don't think it's a good idea for them to disappear. In between, Tentacle pillars will only respawn somewhere underground if you kill more than half of the total number of tentacle pillars underground. This allows you to keep holes that you often use for movement open. Another solution is that item when you put it in the hole it will respawn the tentacle pillar? Link to comment https://forums.kleientertainment.com/forums/topic/159411-idea-for-making-hunting-down-the-atrium-tentacle-easier/#findComment-1744892 Share on other sites More sharing options...
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