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We need harder challenges that gives greater reward, that will make people happy


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I'm talking a boss that is so hard you need to prepare like 5 sets of brightshade gear, 100 dragonpies, whatever. And to set it up is even more of a challenging thing with multi mini bosses. The rift challenges are not really hard, just really annoying. We really need something that will elevate the sense of challenge and reward and spring life into this game once again.

We need to make DST uncompromising again basically

Or just don't make bosses that are formulaic and fully masterable within one or two times of fighting them.

Difficulty can be done through bosses having curve balls, and also not being like the current bosses being added.

Every time you fight a boss should feel at least a little bit unique, couple that with the item variety in the game and you get an amazing result.

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