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What global abilities do you think survivors will specialize in for future skill trees?


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Most of the skill trees provide survivors extra benefits on global mechanics. Examples of this are:

  • Wolfgang Critting trees/rocks
  • Woodie getting faster trees/grass pickups
  • Wormwood mushroom planters
  • Wilson having improved torches
  • Wigfrid having more effective beefalos
  • Winona's alignment giving control over Wormholes
  • Wurts wetness armour

So for the remaining skill trees, what universal skills do you think the remaining survivors will have enhanced? Off the top of my head I think of:

  • Wendy having improved telltale hearts seems obvious
  • Walter having improved hunts was suggested elsewhere, and I think that fits perfectly
  • Warly having improved yields of edible items from  various sources like bee boxes, salt stacks, etc
  • Wortox having something affecting his naughtiness seems pretty obvious, considering his origin

I really hope to see Warly get extra yields of drops when killing Voltgoa- I mean, mobs. Something like a three or four-perk skill tree branch. The first perk gives him a 50% chance for an extra meat item, the second makes it 100%, the third gives him an extra 1.5x chance of a non-guaranteed drop (like Voltgoat horns), and the fourth doubles the chance of a non-guaranteed drop while giving an additional chance for extra meat.
So, if Warly with that branch fully perked out kills a spider, he gets one monster meat guaranteed and has a 50% chance to also get a spider gland or silk, and if he kills a voltgoat, he's getting three meat and has a 50% chance of getting a horn instead of a 25% chance. 
The reason this would be appropriate for Warly? "I'm also an accomplished butcher!" is his attack line.

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