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A suggestive but creative thought towards a webber skill tree


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Spider general: 5

 

Skill 1: move spiders to a specified point with the webby whistle for a temporarily amout of time and the shoebox for a permanent time

 

Skill 2: set spiders to defense, offense, or neutral and makes them ignore aggession towards pigs, merms, and bunny men

 

Skill 3: be able to craft the spiderqueen war cry by using the spider hat as a ingredient to make spiders not scared but to also gain planar defense

 

Skill 4: when setting to a specific location is theres any nurses in your army they will heal spiders that are injured (they will just constantly heal

 

Skill 5: make your spitters and lunar spiders spam projectiles only, if its within their range

 

 

 

 

 

 

Spider mutation: 4

 

Skill 1: Eating a Switcherdoodle would grant you their powers for a temporary amount of time allowing you to be stronger

 

Skill 2: now when feeding a Switcherdoodle to a spider they are improved on their abilities for a temporary amount of time

 

Skill 3: Switcherdoodles are now in quantities

 

Skill 4: the effects for consuming switcher doodles are longer

 

 

 

 

Spider town: 4

 

Skill 1: using the webby whistle u can set spiders to guard a specified area

 

Skill 2: Nurses will produce spider glands if set to guard a area (will not attack anyone just produces glands near a player)

 

Skill 3: dens will now produce silk but will consume the silk to upgrade the den, if collected it will restart the timer

 

Skill 4: improves the silk amount but takes longer to upgrade and takes more silk to upgrade

 

 

No path: 2

 

Skill 1: Loyal spiders will no longer eat meat on the ground

 

Skill 2: people near webber can walk as fast as him on webbed tiles

 

 

Affinities - lunar and shadow

[L] = lunar      [Sh]= shadow

 

[L] General: Spiders will deal more damage to shadow aligned creatures but have defense against lunar aligned, make webbed turf that provides sanity

 

[L] Mutation: mutate shattered spiders by feeding them a Switcherdoodle made with pure brillance to grant them planar damage and defense, Shattered spiders who eat this become infused Shattered spiders that can make infused moon spikes that deal energy damage, the cookies are produced in a quantity of 3

 

[L] town: make a makeshift shattered spider den and they will produce moonshards, rocks, and moonstone, if given pure brillance it will produce pure brilliance every 3 days but only one den can be infused per world, max is 3 pure brilliance

 

[Sh] General: allow spiders to gain planar defense against lunar shadow alignment more damage against the lunar alignment, make webbed turf that traps land creatures in webs for a temporary time

 

[Sh] mutation: Make a brand new Switcherdoodle that turnes a spider into its shadow varient, this varient can spawn spiderlings that latch to mobs to deal damage overtime and it stacks up to 10 times, if it dies it explodes into spiderlings that will latchto the nearest creature, crafted with pure horror and produces 3 cookies per craft, these spiderlings will decay overtime as they continue to live and while latched on

 

[Sh] Town: Make a makeshift cave spider den that can produce nitre, stone, and nightmare fuel, now they come with danglers, if given pure honor, it will produce pure horror up to 3, one can be given pure horor per world

 

Let me know if yalk like this idea (pls dont read this im new with this and realized this wasnt the forum i was looking for as i was sent in by a link to here)

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