imazined Posted July 4, 2024 Share Posted July 4, 2024 Again no surprise here but there is a huge biome full of hatches outside of their comfort temperature. Game play implication aside but it makes on the design side no sense. It would be nice to hear from Klei if these issues with non Ceres starts are intended. Link to comment https://forums.kleientertainment.com/forums/topic/157919-wild-hatches-on-oasisse-are-overheating/ Share on other sites More sharing options...
asurendra Posted July 4, 2024 Share Posted July 4, 2024 Well, thats always was here. Hatches can survive up to 70C, and desert usually has 80+. Also on Rime Bugs, pufts and pacu spawning in biomes where they cant survive. "Grab as many as you can before they die" rule... Link to comment https://forums.kleientertainment.com/forums/topic/157919-wild-hatches-on-oasisse-are-overheating/#findComment-1732464 Share on other sites More sharing options...
Tigin Posted July 4, 2024 Share Posted July 4, 2024 Are they scalding or just uncomfortable? If they're not scalding, then the only real impact is that they have a critter metabolism of 10% rather than 25%. Link to comment https://forums.kleientertainment.com/forums/topic/157919-wild-hatches-on-oasisse-are-overheating/#findComment-1732468 Share on other sites More sharing options...
imazined Posted July 4, 2024 Author Share Posted July 4, 2024 Just uncomfortable. But this is less about game mechanics and more if the world still makes sense. Link to comment https://forums.kleientertainment.com/forums/topic/157919-wild-hatches-on-oasisse-are-overheating/#findComment-1732473 Share on other sites More sharing options...
asurendra Posted July 4, 2024 Share Posted July 4, 2024 Pacu freezed in polluted ice (and slowly dying due to that)... This asteroid is time-warped, what sense do you expected? Link to comment https://forums.kleientertainment.com/forums/topic/157919-wild-hatches-on-oasisse-are-overheating/#findComment-1732489 Share on other sites More sharing options...
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