SilverSpoon Posted December 29, 2024 Share Posted December 29, 2024 9 hours ago, Anis5240 said: How many times do I have to say this. I even said it first thing on this thread: Why do even people on forums feel the need to put Wilson as "the starter character"? That thing only works for DS, not DST. Wendy and Wigfrid did a better job at making new players to at least stay and continue playing the game. BY ALL MEANS, if this is your only comment then don't bother coming over here. I'm not being rude here, but as I said just then, if you have nothing better to say other than "this doesn't suit a beginner character" (WHICH HE'S NOT), then leave. I don't disagree with your policy on Wilson, however, I've written a lot more than just "he's a starting character" dude! Anyway, I'd rather have something unique perk like "Default+" (Is this okay?) than special items or facilities just for Wilson. Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1782796 Share on other sites More sharing options...
Anis5240 Posted December 29, 2024 Author Share Posted December 29, 2024 5 hours ago, SilverSpoon said: Anyway, I'd rather have something unique perk like "Default+" The so-called "Default+" is the current skill tree he had and it clearly had tons of issues. Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1782821 Share on other sites More sharing options...
MarcoReverie Posted December 30, 2024 Share Posted December 30, 2024 On 12/28/2024 at 2:05 AM, Anis5240 said: This whole thing seems fine but I still think it would be much better for Wilson to have the more broader light source tree. Make other unorthodox items such as the morning star be worthwhile to get again. This one is good, I like it. I feel like this one suits the Inventor part more, but that's just me. I personally think this wasn't needed considering a full ruins clear can get over a stack of those wires. But if there are other items that need wires apart from the nautopilot beacon and magnet, then it might be OK at best. Also not as needed. Yeah, that's fair. Maybe losing half of the initial cost (original needing -40 HP to be crafted, now he would only need -20 or -10 HP) is rather OK in my opinion. The main takeaway from all of this was that Klei had numerous branches of science they could delve and put onto Wilson, yet they didn't and went for the most bareboned design ever. It really was a shame to see a character who had conquered the Constant once, yet the situations after said event didn't reflect what he had gone through and he only got such subpar skills compared to others. Practically everyone I know had made fun of the torch tree because it was just that stupid. Yes, he was a "bad" scientist back in the real world of DS, but that doesn't apply as much in the Constant; especially when he had created other things like the Gardeneer Hat. I still went teary-eyed a bit when I read the loading tip about that item; that everyone else had mocked his creation and didn't "see" his vision. It's the same thing that happened here too; people preaching on and on about other characters needing their deserved buffs and more intricate mechanics, yet they aren't willing to do the same onto Wilson. I honestly wish people would stop saying "when the basic character is basic and not needing such convoluted things to make them engaging". Because that is not constructive criticism, that's a lazy ass belittling comment that stings Wilson players' hearts. I, and other Wilson players only wish for him to have perks that suit his journey from the early days of Don't Starve to where he was now. Make his gameplay suits the established lore he had. That's all that's needed for him to be a decent character pick. Ok, lets go step by step. First, the Torch Tree and Ligth sources: In my initial ideas was thinking on the use or improve for powder as a Wilson skill, merging its use as a lighting source and as a weapon. Why powder? Cause its the first invention related to alchemy and chemistry. As a skill, I thougt on alternate recipies develop by Wilson like guncotton (Nitre+Charcoal+Beefalo Whool) to craft fireworks, explosives or weapons. Finally, I stay with nitro(glycerin). But, I also felt that Wilson need more light sources, that's why I thought on improves his electromagnetic knowledge but far away from Winona's skills (more on engineering). Well, my point is to use chemical tricks as new skills for Wilson. I do like the idea of Morning Star but with the perk of make it refuable (with Nitre) by Wilson. But, for me, Wilson needs something more special, maybe all focused on an Inventor and Heal Tree. For example: INVENTOR T1. Phosphorus sun: An chemical reaction that emits light into a flask for 4 minutes. After use, the flask (its residual) can use to dry meat instantly. Recipe: Bone Shards x1, Nitre x1, Flint x3 (for the flask material). T2. Blueprint. T3. Liquid gold. Unlockable skill. Nitroglycerin. Red Gem x1, Nitre x3, Flint x3. HEAL T1. Plague Doctor Hat I. T2. Plague Doctor Hat II. While worn, healing craft that initially can damage your health will not longer affect you. Regarding the use of frazzled wires, I just want a new option of use them, and to craft an item to create common gems, but I see is not as needed. So, I pass off that two skills. Maybe, if we found good ideas from all this posts, we should make a final version for share. Let me know what do you thing about all this. I'm always happy on enhance Wilson skills, although it remains only in whises. Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1782930 Share on other sites More sharing options...
Anis5240 Posted December 30, 2024 Author Share Posted December 30, 2024 5 hours ago, MarcoReverie said: T1. Phosphorus sun: An chemical reaction that emits light into a flask for 4 minutes. After use, the flask (its residual) can use to dry meat instantly. Recipe: Bone Shards x1, Nitre x1, Flint x3 (for the flask material). Does this mean he can hold the item for light? It could be rather interesting. 5 hours ago, MarcoReverie said: Unlockable skill. Nitroglycerin. Red Gem x1, Nitre x3, Flint x3. I think it could be very cool if he can just straight up making TNT maybe he can use regular gunpowder + nitroglycerin to make it, and he could detonate them from afar with the boom box (and here we can put your frazzled wires idea too!). If he didn't wear any head armor gear (as protection from hearing the explosion blast) when using it, he would lose some sanity (maybe -30? -50?) and have a funny quote to go by If there are many TNTs placed within an area, it would cause Antlion-based sinkholes (that will take ages to disappear) or earthquakes in caves. 6 hours ago, MarcoReverie said: I do like the idea of Morning Star but with the perk of make it refuable (with Nitre) by Wilson. This one is good (and should have been such in the first place). 6 hours ago, MarcoReverie said: Maybe, if we found good ideas from all this posts, we should make a final version for share. Let me know what do you thing about all this. I'm always happy on enhance Wilson skills, although it remains only in wishes. Why, of course! I may revamp my whole skill tree concept for Wilson, and with added ideas from you and other Wilson players, I think we can band together to come up with a good skill tree that suits him. He deserves much, much better than what Klei currently gave him Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1782965 Share on other sites More sharing options...
MarcoReverie Posted December 30, 2024 Share Posted December 30, 2024 8 hours ago, Anis5240 said: Does this mean he can hold the item for light? It could be rather interesting. Yes, Wilson can jeje, is just light, not a heating item. It is similar to a lantern, and is a very interesting lab experiment in real life. Also, phosphorus was one of the first elements discover by an alchemist. After use (in dst) it can use for drying meat or add water/ice to craft an acid bomb (by throwing the flask) causing acid damage. 9 hours ago, Anis5240 said: I think it could be very cool if he can just straight up making TNT maybe he can use regular gunpowder + nitroglycerin to make it, and he could detonate them from afar with the boom box (and here we can put your frazzled wires idea too!). If he didn't wear any head armor gear (as protection from hearing the explosion blast) when using it, he would lose some sanity (maybe -30? -50?) and have a funny quote to go by If there are many TNTs placed within an area, it would cause Antlion-based sinkholes (that will take ages to disappear) or earthquakes in caves. Yes, actually I did thought it like that, but using a red gem, 3 Nitre, kelp fronds (diatom in real life) and a rope for the fuse or frazzled wires for a remote detonator. But then I feel that sounds more like Winona, so I stay with the chemycal option. In fact, real nitroglycerin is a thousand stronger than gunpowder (like the biiigfoot), but that is to OP. Also, maybe having nitroglycerin in the inventory will reduce sanity 5/min. On the other hand, the TNT maybe could be a way to summon the Antlion. I'll be waiting for your skill tree concept Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1783021 Share on other sites More sharing options...
Anis5240 Posted December 30, 2024 Author Share Posted December 30, 2024 1 hour ago, MarcoReverie said: After use (in dst) it can use for drying meat or add water/ice to craft an acid bomb (by throwing the flask) causing acid damage. Hmm, come to think of it, I don't think there are any mobs that can do acid/ticking-based damage aside from enraged Dragonfly's fire and the Great Depths Worm (the worm is more of many spikes hitting a target in one go though); so yes, I think this is a pretty good idea. Maybe +10% bonus damage points onto possessed mobs? Because those are dead bodies and it got decomposed faster? 1 hour ago, MarcoReverie said: Yes, actually I did thought it like that, but using a red gem, 3 Nitre, kelp fronds (diatom in real life) and a rope for the fuse or frazzled wires for a remote detonator. But then I feel that sounds more like Winona, so I stay with the chemycal option. In fact, real nitroglycerin is a thousand stronger than gunpowder (like the biiigfoot), but that is to OP. As far as I know, Wilson has the 'scientist' tag, which allowed him to re-set up the sleeping catapults a bit faster compared to everyone else; so I think a slight relation won't hurt anyone. I mean, even Wigfrid and Wortox (in beta right now) now have reviving perks that are rather similar yet also played differently. 1 hour ago, MarcoReverie said: On the other hand, the TNT maybe could be a way to summon the Antlion. Hmm, not quite sure on this one. But if it can be used to summon the big worm (which is still buggy as hell right now - I legit had to wait over 2 hours being in caves just for it to appear on my 3k+ days world), it could be rather OK. 1 hour ago, MarcoReverie said: I'll be waiting for your skill tree concept just working on the looks for now, teehee (it ain't perfect, lol) Spoiler Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1783028 Share on other sites More sharing options...
MarcoReverie Posted December 30, 2024 Share Posted December 30, 2024 2 hours ago, Anis5240 said: Hmm, come to think of it, I don't think there are any mobs that can do acid/ticking-based damage aside from enraged Dragonfly's fire and the Great Depths Worm (the worm is more of many spikes hitting a target in one go though); so yes, I think this is a pretty good idea. Maybe +10% bonus damage points onto possessed mobs? Because those are dead bodies and it got decomposed faster? As far as I know, Wilson has the 'scientist' tag, which allowed him to re-set up the sleeping catapults a bit faster compared to everyone else; so I think a slight relation won't hurt anyone. I mean, even Wigfrid and Wortox (in beta right now) now have reviving perks that are rather similar yet also played differently. Hmm, not quite sure on this one. But if it can be used to summon the big worm (which is still buggy as hell right now - I legit had to wait over 2 hours being in caves just for it to appear on my 3k+ days world), it could be rather OK. just working on the looks for now, teehee (it ain't perfect, lol) Hide contents I believe you have a lot more experience into the constant. I'm less experience in caves and nothing related to lunar and shadow things. But I'm trying to think the skills from the principles of survival and befitting to Wilson. By the way, I love the new design. And, thinking on Heal tree, aside the "plague doctor hat" perks, what do you think about a adrenaline shot? Increasing damage, defense and speed while reducing hunger and sanity for some minutes. It is to OP? I also was thinking, instead of "liquid gold", on a skill of autopsy, with which Wilson (with a razor) can extract nightmare fuel from monster meat and get morsel in the process. Just some ideas. Hope you like Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1783048 Share on other sites More sharing options...
Anis5240 Posted December 31, 2024 Author Share Posted December 31, 2024 10 hours ago, MarcoReverie said: And, thinking on Heal tree, aside the "plague doctor hat" perks, what do you think about a adrenaline shot? Increasing damage, defense and speed while reducing hunger and sanity for some minutes. It is to OP? I also was thinking, instead of "liquid gold", on a skill of autopsy, with which Wilson (with a razor) can extract nightmare fuel from monster meat and get morsel in the process. Hmmm, it could be interesting; I might as well rename the Heal part to Medical for better clarification. Regarding the extraction from monster meat, I personally think it's somewhat OK; nothing too game-changing. It's just about the same as Winona can use the Rose-colored Glasses to scan shadow/rose-themed items and get nightmare fuel or pure horror. Of course, it should be chance-based so maybe 13% or 25% of getting nightmare fuel is rather fine. Oh, regarding the Plague Mask Hat, I think it would be very cool if it also has the miasma protection from shadow rifts. A decent substitute until one can have the void cowl would be great. Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1783230 Share on other sites More sharing options...
MarcoReverie Posted December 31, 2024 Share Posted December 31, 2024 11 hours ago, Anis5240 said: Hmmm, it could be interesting; I might as well rename the Heal part to Medical for better clarification. Regarding the extraction from monster meat, I personally think it's somewhat OK; nothing too game-changing. It's just about the same as Winona can use the Rose-colored Glasses to scan shadow/rose-themed items and get nightmare fuel or pure horror. Of course, it should be chance-based so maybe 13% or 25% of getting nightmare fuel is rather fine. Oh, regarding the Plague Mask Hat, I think it would be very cool if it also has the miasma protection from shadow rifts. A decent substitute until one can have the void cowl would be great. I see, you really have more experience. Regarding, to Medical tree proposal, Wilson should have the option to <Cure a player for healing items. Also, I was thinking if is relevant to craft a Medical brifcase. Thanks for all your ideas and happy new year. Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1783312 Share on other sites More sharing options...
Anis5240 Posted January 1, 2025 Author Share Posted January 1, 2025 12 hours ago, MarcoReverie said: Also, I was thinking if is relevant to craft a Medical brifcase. Hmmm, it won't be that bad in theory but I fear it might be just a switch-off skill point (like what happened with Wigfrid's battle canister - you can just craft it once and then switch off to another perk and still can use it.) But at the same time, I also don't like how someone only with that skill can interact with it (Winona with her W.I.N.B.O.Ts). Perhaps a decent compromise that benefits both sides should be done? But how? Only can use half of said briefcase? That doesn't seem very fun. 12 hours ago, MarcoReverie said: Thanks for all your ideas and happy new year. Happy new year to you, my friend Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1783404 Share on other sites More sharing options...
Anis5240 Posted January 21, 2025 Author Share Posted January 21, 2025 On 10/6/2024 at 5:46 PM, Anis5240 said: They set up this whole thing of Wilson being quite proficient at medical stuff yet they don't even put a single perk about it in his tree. I swear if Walter or Wendy ended up with that perk, I'll go ballistic. Well, well, well. Look who's gotten healing perks as part of their skill tree now. Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1787241 Share on other sites More sharing options...
Anis5240 Posted February 8, 2025 Author Share Posted February 8, 2025 On 1/22/2025 at 4:03 AM, Anis5240 said: Look who's gotten healing perks as part of their skill tree now. I feel so cursed right now, man. On 1/22/2025 at 4:03 AM, Anis5240 said: They set up this whole thing of Wilson being quite proficient at medical stuff yet they don't even put a single perk about it in his tree. I swear if Walter or Wendy ended up with that perk, I'll go ballistic. And apparently Walter also now has "portable campfire". There goes all our hopes for a slightly improved torch tree. Or anything that would alleviate Wilson's skill tree to a better place. Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1794153 Share on other sites More sharing options...
Violet Desiree Posted February 8, 2025 Share Posted February 8, 2025 They could always make him have a skilltree about starting with some recipies already since he invented them Alchemy engine The farming hat the boat magnet stuff (idk what it does) basic wooden boat Maybe make it so he can gamble for new blueprints by using research points similar to how it used to work Big meat:unique blue print (pinch and winch,desert googles,) Gems:Bundling wrap etc Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1794207 Share on other sites More sharing options...
mkemal23 Posted February 8, 2025 Share Posted February 8, 2025 We have waited two months for Walters skill tree and it turned out to be awesome. Klei knows what they are doing, just give them time. There is no way that they know that much about other chraracters but they don't know how overshadowed Wilson's skill tree is. I belive there is no point to bumping this thread up or squeezing off-topic Wilson dissussions on to the beta branch since klei clearly knows about the problem but they refuse to update Wilson either because they think Wilson should stay with his current skilltree(which would be a shame tbh) or because it's still not time to update him yet. (Judging by how they still refuse to release Wilson's archaic skin, I think I'll go with the second option.) My point is, saying stuff like "KLei don't you see how bad Wilson's skill tree is!!" or offering other solutions is pointless because they most likely know the issue but refuse to do anything about it. Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1794384 Share on other sites More sharing options...
Anis5240 Posted February 8, 2025 Author Share Posted February 8, 2025 24 minutes ago, mkemal23 said: refuse to do anything about it and why would they do such thing? who the hell knows. I've said it and I will say it again, if they can afford to fix parts of Wormwood's, Willow's and Wigfrid's skill trees, they too can afford to fix parts of Wilson's skill tree. They just don't. Patience is a virtue, but at one point even that runs out. Call me pessimistic, but I really don't have much interest especially with them delaying various bug fixes countless times already. Even the double Scrappig bug is still in the game and that is almost a year old by now. Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1794411 Share on other sites More sharing options...
mkemal23 Posted February 8, 2025 Share Posted February 8, 2025 1 hour ago, Anis5240 said: I've said it and I will say it again, if they can afford to fix parts of Wormwood's, Willow's and Wigfrid's skill trees, they too can afford to fix parts of Wilson's skill tree. They just don't. Exactly. Thats the point I'm trying to make. If klei is not doing anything about it, that's because they refuse to do it. Which means it's pointless to pressure them with posts like this. Sure, they did turn back and updated some of the skill trees but my point still stands. Once klei feels satisfied with a character, they rarely turn back to update them. Also, Even if klei do turn back, I believe Wilson's still tree can not be saved with small changes like how they did with Wormwood and other characters. He needs a complete overhaul and an actuall update dedicated to him. Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1794461 Share on other sites More sharing options...
Anis5240 Posted February 28, 2025 Author Share Posted February 28, 2025 Well, well, well. Mr. JoeW himself had admitted how not great the early skill trees were, so now's our chance, Wilson players. Let's make our stances to have his skill tree changed. It's now or never. LET'S GET TO WORK! Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1802775 Share on other sites More sharing options...
somethin Posted February 28, 2025 Share Posted February 28, 2025 32 minutes ago, Anis5240 said: Well, well, well. Mr. JoeW himself had admitted how not great the early skill trees were, so now's our chance, Wilson players. Let's make our stances to have his skill tree changed. It's now or never. Good luck on getting your boyfriend all the glam he deserves Link to comment https://forums.kleientertainment.com/forums/topic/157791-the-need-to-improve-wilsons-skill-tree-is-more-important-than-ever/page/6/#findComment-1802788 Share on other sites More sharing options...
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