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Wurts 'shoddy tools' are *very* underwhelming.


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In my personal opinion, the shoddy tools need a revision. They currently add to the list of things merms can do, and I really enjoy this fact. Tilling the soil for you is brilliant and they do it in a perfect 3x3 grid for every plot. Digging up stumps saves you a ton of time doing it yourself in tree farms.

The problem lies with the tools durability, and the fact that you lose it when craftsmerms do jobs with them they could already do. Chop trees and mine rocks/marble. They mine/chop at the same speed they do without the tool! It makes it a wasteful skill, wasteful use of rocks and sticks, and the tentacle spots that went into making the toolshed.

I have two suggestions for the shoddy tools: Either A: They don't consume durability when doing jobs the merms could already do by hand, or B: The tools make it so those jobs take half as long at least. My personal vote is that they don't lose durability, allowing the merms to preserve the tool for the jobs they can only do with them.

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