Jump to content

My own feedback on the latest catapults


Recommended Posts

I think the gemstone generator with Enlightened Shard consumes too much power, and Vinona herself does not have the ability to turn off the catapult. Unless Enlightened Shard is not used, Winona can only wait for cooldown in actual combat, appearing very passive.
Of course, even so, the damage of the Moon plane is still better than that of the Shadow plane. Although the Shadow Generator can obtain surface damage in the early stages, its overall upper limit is low, and loading requires adventure, greatly reducing overload damage in actual combat.
In summary, overloaded plane attacks that require a lot of energy consumption are not very practical, and their cost-effectiveness is not as good as ordinary attacks. We hope Klei can optimize them well.

To add, the overload level attack is not affected by the skill increase of the second level generator upper limit. And ordinary plane attacks are affected by their effects. So overload attacks are not worth it anymore.
Under the influence of the increased skill limit and with the same amount of electricity, the damage of a regular plane attack is about 20 to 30 times that of an overloaded plane attack.
Under such a huge gap, overload attacks seem unnecessary. I hope Klei takes this seriously.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...