HellHeater Posted June 11, 2024 Share Posted June 11, 2024 In this screenshot, you can see how 2 out of 4 wormholes pairs' ends are very close. I'm asking for a way to use a console command/file edit to regenerate these connections but not the seed. Link to comment https://forums.kleientertainment.com/forums/topic/156942-is-there-a-way-to-regenerate-wormhole-connections/ Share on other sites More sharing options...
grm9 Posted June 11, 2024 Share Posted June 11, 2024 go to a wormhole, put wormhole = c_find("wormhole") into console, go to another wormhole and put local wormhole2 = c_find("wormhole"); wormhole.components.teleporter.targetTeleporter = wormhole2; wormhole2.components.teleporter.targetTeleporter = wormhole into console Link to comment https://forums.kleientertainment.com/forums/topic/156942-is-there-a-way-to-regenerate-wormhole-connections/#findComment-1723406 Share on other sites More sharing options...
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