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Wurt's War & Peace Skill Tree Rework


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Instead of this current strategy for Wurt's skill tree, I propose a more thematic split: Half of her perks will be on a new "War" side, while the other half will be on a "Peace" side. Her shadow affinity will be locked to War, while her lunar affinity will be locked to Peace.

War would include most of the current Wurt skills, like Merm armories and Merm king buffs. Peace would include new perks, such as the heavily requested Fishermerms, Frog taming, and agricultural recipes (using swamp items like tentacle spots), as well as the Merm multitools.

You would have to choose between peace and war, as you would not be able to split your skills evenly between them, allowing for a much more interesting playstyle difference.

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