M4ndatory Posted June 3, 2024 Share Posted June 3, 2024 Hello. As the title says: 1-Make new printed dupe skill level scale with the nuber of cicles. I just don't like the need of a gym to be able to have an useful dupe after turn 100. I know new dupes should be weaker in order to "feel punished" to let one of your dupes dead. I think though that just a couple of levels more on new dupes will speed the "gym thing" enough to not feel frustrated. 2-Biobots feels underwelming, especially because they are so slow. -> I suggest to be able to upgrade the biobot facility by expending rare resources to get permanent bonus stat (especially speed and carrying capacity) on biobots 3-Somnium synthesizer reward feels underwelming compared to it's cost. Now i have to dedicate 6 dupes on a full sleep schedule to run the machine, or sacrifice the entire colony athletics by using pijamas. i suggest that all dupes should drop dream journals while sleeping but dupes with pijamas have this drop rate increased. 4-Compost imput filters. For example: i wanna compost al rotten stuff while preserve my polluted dirt for my pufts Link to comment https://forums.kleientertainment.com/forums/topic/156490-just-few-random-suggestions/ Share on other sites More sharing options...
Firecart Posted June 9, 2024 Share Posted June 9, 2024 Yeah, I agree with the biobots, especially since dupes are (sometimes) quite fast and can carry a lot in an atmo/jet suit. Dream journal drops, though? You don't necessarily need to worry about dedicating 6 dupes later on in the game if you can just take random ones straight from the pod Link to comment https://forums.kleientertainment.com/forums/topic/156490-just-few-random-suggestions/#findComment-1722278 Share on other sites More sharing options...
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