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My Idea of a Wurt skill tree


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It's maybe too late, but as i have been playing with my favorite character Wurt i would love too see she getting the recognition that she deserves! Here are some ideas:
 

 

  • CHILD OF THE SEAS (A tab focused on Wurt being wet)
    Point 1
    : fire does not make Wurt dry faster. While wet, Wurt receives bonus sanity depending on the level of 1 to 100 on the wet's bar.
    Point 2: while wet, Wurt receives bonus damage to any item she is equipped. If she reaches 100 wetness, she would do 25-30 more damage with any item.
    Point 3: Wurt can create a recipe made from seaweed and ice. When delivering to the King Merm, the king performs a rain ritual. 5% of chances of being a frog rain.
     
  • FISHNAUT FRIENDSHIP (a tab focused on fish)
    Point 1: 
    Wurt gains sanity while beeing next to fishes in the ocean.
    Point 2: Sharks or other hostile sea creatures do not attack Wurt or allies nearby.
    Point 3: While standing on a boat, if the fishes stay closer enough Wurt can pick them up with her bare hands.
     
  • MERM KING
    Point 1:
    The Merm King buff works on the caves as well.
    Point 2: King Merm's hunger is slower
    Point 3: King Merm's hunger is even slower

    Another idea that crossed my mind, it would be cool if Wurt could make a ritual with other survivors (non-Wurt)  envolving the Merm king. They would be declared as pig's enemies (couldn't trade with King Pig anymore) and would gain buff in their health, sanity and hunger bars just like Wurt (but maybe not the same exact numbers) when she creates the merm king. The characters would have details above their feet like these (imagine it cooler, because i cant draw):
  • image.png.c45412cd9a3e57ae29365bdf144860d3.png


    yeah, thats it. Sorry if the ideas are kinda stupid, the devs must obviously know the character better than I do.

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