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I just made a mod fixing some bugs I've reported since Klei isn't going to fix it. Anyways here's the link: Steam GitHub

A list of chances I've made:

Spoiler

- Fixed depth worms spawning inside interiors;

- Fixed hippopotamoose dropping aggro too early when using the leap attack;

- Fixed hippopotamoose's leap attack being interrupted when it crosses land/water boarder;

- Fixed platapine not spawned at the right position in some cases. It will now not spawn if no suitable spawn point is found;

- Fixed piko not getting stunned when dropped;

- Fixed piko looking for combat targets even when they're not rabid;

- Fixed an animation error of piko's burning and shatter FX;

- Fixed the respawn timer for piko using the wrong value. It is now 4 days instead of 10 seconds;

- Fixed the Pugalisk getting stuck in ground forever when it tries to taunt;

- Fixed snake not returning to its home when day comes in Hamlet-compatible worlds;

- Fixed the player not automatically leaving the work state while using the living artifact(if you look really closely, player animation pauses after you chop a tree);

- Changed pangolden's stategraph name from "beefalo" to "pangolden";

 

Edited by _zwb
update
Link to comment
https://forums.kleientertainment.com/forums/topic/155994-hamlet-bug-fix/
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