OnlyVivila Posted May 3, 2024 Share Posted May 3, 2024 武器系统建议: ① 武器强化是否成功加入概率判定。 ② 高强的稀有武器由boss来随机掉落。 没错,就是可以参考那个游戏,D*F。 1.Probability-based Weapon Enhancement: Implementing a probability-based system for weapon enhancement can add more strategy and decision-making to the game. Players would need to consider the success probability before enhancing their weapons, balancing risks and rewards. Implementing this feature may require a mechanism based on in-game character skills or other factors to determine the success probability. This could involve a skill tree, player level, or specific items within the game. 2.Rare, High-powered Weapons Dropped by Bosses: Having rare, high-powered weapons dropped by bosses can increase player interest and anticipation in boss battles. Players may be more motivated to challenge bosses to acquire these rare weapons. Implementing this feature requires careful balancing of game difficulty and rewards. Ensuring that the challenge of boss battles matches the value of the rare weapons dropped, to avoid players feeling either that the challenge is too difficult or the reward is insufficient. Additionally, to maintain game balance, alternative methods for obtaining these rare weapons may need to be designed to accommodate players who may not enjoy boss challenges or are unable to defeat bosses. In summary, these weapon system suggestions can add depth and challenge to the game, but implementation should consider balance and player experience to ensure enjoyment. Link to comment https://forums.kleientertainment.com/forums/topic/155898-%E3%80%90%E6%AD%A6%E5%99%A8%E7%B3%BB%E7%BB%9F%E5%BB%BA%E8%AE%AE%E3%80%91/ Share on other sites More sharing options...
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