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Weapon damage display is a bit confusing


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 After the Patch 605119, Weapons of the same series display the same weapon damage.

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But when you use armor that deals weapon damage, they don't deal the same damage, and there's a huge difference in damage.

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Because they all display the same weapon damage, it makes it harder for me to find the weapon with the highest actual weapon damage. Additionally, players might not notice the difference in weapon damage and may end up choosing a weapon with lower damage when using builds that rely on dealing weapon damage.

Can we add a new way to display the actual weapon damage?

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