aaaaaaaaaaauaaa Posted April 30, 2024 Share Posted April 30, 2024 I made a music mod that plays a random set of music for each sound event. When I add all replacements except summer, everything works fine. When I add summer music, winter music plays cave_danger music instead of winter music. When I continue to play winter, the music eventually breaks and plays really loud static. I've double checked EVERYTHING and everything looks right. I even remade the full mod from scratch and this issue still happens, so I think it has to do with the game instead of my mod. Does anyone know what could cause this issue? I attached my fmod project file and the music script. music_mod.fdpdynamicmusic.lua Link to comment https://forums.kleientertainment.com/forums/topic/155837-music-mod-recurring-issue-potential-bug/ Share on other sites More sharing options...
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