Jump to content

Dangerous diseases


Recommended Posts

Good afternoon. I don't know how it was in the early updates, I didn't notice such a background omission, it turns out that oxygen purification is not actually necessary. Let me explain: diseases of duplicates do not threaten their lives, such as overheating. My suggestion is to introduce a lethal outcome not only of overheating, but also of frostbite and long-term illnesses, I used to think that duplicants could suffocate and die from mucus, but it turns out this is not the case, it turns out that the mechanics of diseases are not key to survival. Optionally, I would introduce this parameter, which is configurable for players who want an increased level of difficulty

Link to comment
Share on other sites

This is already an age-old topic and has come up frequently in the forums.

Many people, including me, argued for much more dangerous and impactful disease and germ mechanics.

Klei hasn't yet reacted to this (sadly).

I hope they will do so soon enough.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
  • Create New...