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Can someone help explain the new werepig boss?


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Loot:

• Horizon Expandinator, head equipment, 12days duration, cannot be repaired. When equipped, increases camera height; +2san/min in the day, -1.3san/min in the night. 

• 4.5 scraps.

• 0.5 gears.

 

Spawns in the scrap yard, which is a new set piece guaranteed to spawn in the Forest shard. Currently don't need to defeat Nightmare Werepig first.

10000Hp, 20% defense (reduces physical damage only), 75 damage (not used).

Has multiple attacks:

• Search the Teetering Junk Pile for weapons. He randomly obtain Spiked Axe or Tackling Shoulder Armor before rifts, or a additional Laser Cannon after rifts.

• Swing the spiked axe, dealing 125 damage in range(62.5 to players). Has knockback.

• Charge at the target with shoulder armor, dealing 100*2 damage(50*2 to players). Has knockback.

• Shoot a melee-ranged laser pulse with cannon, dealing 240 damage to entities within 5.4 range and 240~60 damage to entities in 5.4~10 range(180~45 to players and +10 san). Has knockvack.

• When between 10000~6000Hp, he can only hold 1 weapon at the same time. Below 6000 Hp, he can search for the second (or even the third) equipment every 20 seconds if the current weapon hasn't broken.

• The 3 weapons all has 3 duration, when run out of duration the weapon breaks and he instantly go search for a new one. When hits anything, spiked axe and shoulder armor loses 1 duration; cannon loses 1 duration even if it hits nothing after attack.

• When the target gets too far away from the scrap yard, he search the Teetering Junk Pile for a Junkball, then throw it to his target, dealing 30 damage and creating a junkpile on the spot. Junkpiles can be used to break his weapons.

 

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