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Willson Adaptive damage resistance.


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Willson could gain a Temporary adaptive damage resistance to ither Normal and Planar damage types (up to 30% normal and 10 (flat) planar defense). there should be two categories for both damage types. For normal damage that would be Physical (damage from bites, punches, the works) and Elemental (damage from fire attacks, ice attacks, Skittersquid ink attack, etc), and Planar would be just Shadow (planar damage from shadow aligned enemies) and Lunar (planar damage from Lunar aligned enemies).

Normal Damage Example: Willson gets hit by Deerclops, doing 75 normal damage in the elemental category, adding a 2% elemental damage resistance for 0.5 days. which means the next attack would only do ~73/74 Damage, then 72 damage, and so on. if Willson gets attacked by a spider for example, that spider will do 20 damage regardless on now much elemental damage Willson took.

Planar Example: Willson gets hit by a deadly Brightshade, doing 10 Lunar Planar damage, for the next 0.5 days after that, Willson will gain 1 planar defense, do the next time Willson gets hit by a Brightshade, Willson will take 9 damage, then 8, and so on. however if Willson then gets attacked by Shreik, Willson will still take 30 Planar damage, due to shriek being shadow aligned.

 

 

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