Areous Posted January 25, 2024 Share Posted January 25, 2024 I think a way to make different foods and farming that foods should have levels of satiation that can keep your character 'full' (temporarily freeze hunger) for periods of time depending on the food values or complexity of the dish. I have only starting feeling this way because of dishes like meatballs being so easy to mass produce and almost eliminating hunger as an aspect from a game about not starving. I figured it would work something like this: Foods will have a tier based on complexity. - Raw ingredients give none. They are simple to begin with and are typically found just about everywhere anyway. -Simple crockpot recipes will give maybe 2 time periods of duration. (non compounding). -Complex recipes could give twice as much or maybe half a day. -All Warley dishes give 10-20% more when made with his crockpot dishes. Note: I have no idea of how to label complex vs not. I.e. meatballs made with big meat vs monster meat are the same outcome but would the monster meat version be considered more complex then? Also the number of different types of ingredients might be in that calculation as well. It might also behoove the devs to rebalance foods hunger values reguardless. I don't think wigfrids perks should be passive. I understand her character is supposed to be 'acting' like a viking who loves combat, but her abilities should only be active during certain conditions. I mean, wolfgang MUST be mighty before his perk is active, and, minus wilson's beard, most every other character has to do something to fully utilize their ability that is unique to them. -Entering combat with one of her unique crafts. wearing her helmets or using her spear. This would put her into character and thus activating her perk. -While a song is active or a rend is used. This, to me, makes sense as HAS to warm up to even use any of her songs anyway. Meaning she isn't in 'character' just yet so she doesn't get her perks. This will also mean that when her crafts become out data, players are required to use them to get her activated passives. I am open to any criticisms or suggestions to these. Link to comment https://forums.kleientertainment.com/forums/topic/153994-satiation-and-wigfrid-balance/ Share on other sites More sharing options...
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