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使小动物放生点单独计算每种动物的总数量,实现动物混养。


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目前的小动物放生点是直接计算房间内所有动物的总数量的,数量不足时才会发布任务给复制人,让复制人补足小动物数量。

我需要的是使小动物放生点可以单独计算每种动物的总数量,这样一来,当其中某一种小动物的总数量不足时,小动物放生点会发布任务给复制人,让复制人补足小动物数量,直至所有种类小动物都满足数量,这样就可以实现一个房间内有各种不同的小动物,数量不一(由小动物放生点决定的数量),实现了不同小动物的混合养殖。

这样可以使飞鱼的养殖更简单了。也让小动物放生点和孵蛋器的组合更优秀、更有价值,而不是让他们成为作用不大的摆设

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We need something like this in every UI storage. I'm honestly surprised this isn't in the game by this point.

Regarding the egg thing- it would be super helpful if eggs didn't count as critters for filters- sure count them for 'cramped' debuff' but let us detect eggs and critters separately

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