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Suggestions on Wigfrid's Shield Design(reward faster reaction)


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Many players who tried reworked Wigfrid have faced an issue about the cool down time of a shield. To only use the shield for combat, players would need to switch between multiple shields for a less cool down time(3s rather than 4s).

This is not an elegant way to use it. In soulslike game like EldenRing, player need the right timing to parry the enemy using a shield. Such Mechanism is called just reaction where players are rewarded for their sharp reaction. This would be a lot fun.

Maybe we can introduce this in Wigfrid or even DST's mechanism: if the player guard the shield right before the attack, the cool down time of the shied could be reduced. The faster you react, the less cool down time is. Maybe to implement this in code-level is difficult for our developer, simply recuding the guarding time of the shied would do the same: wigfrid can only guard for around 1.2s and this skill has no cool down time.

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