redsockk Posted November 2, 2023 Share Posted November 2, 2023 hello. I've got a problem that occurs whenever i create custom animations. when i play it ingame ( c_sel().AnimState:PlayAnimation("", true) ), it gets frozen exactly on the penultimate frame (debug entity). it had auto-loop before (a month ago), but then it randomly started the thing. will it get fixed anyhow or can anything cause this problem (if it is)? Link to comment Share on other sites More sharing options...
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