PerJacob Posted November 1, 2023 Share Posted November 1, 2023 So during the beta klei introduced a mechanic that would lower the amount of gestalts spewed out by the lunar rift after one of the three new bosses have been defeated. Could someone post here the exact details of how that works cause I am curious. Thanks in advance. Link to comment https://forums.kleientertainment.com/forums/topic/152137-new-brightshades-gestalts-spawning-mechanic/ Share on other sites More sharing options...
Arcwell Posted November 1, 2023 Share Posted November 1, 2023 When a portal reaches level 3 (which is 8-10 days after it appears, 4-5 for each level): 4-6 waves of brightshades are queued to spawn. When all brightshades have been spawned, the rift closes and the timer for the next rift to spawn (5 days) starts When a boss mutates, one wave is removed from the queue. So for example if your rift has 2 waves left to spawn and you kill a Varg and a Bearger, it will remove the 2 waves from the queue, closing the rift. Link to comment https://forums.kleientertainment.com/forums/topic/152137-new-brightshades-gestalts-spawning-mechanic/#findComment-1676752 Share on other sites More sharing options...
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