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New ways to increase power generation of solar panels


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To developers full of light

Depending on the amount of light falling on the asteroid, the solar panels may not be able to generate much power. I think that if there is a ''power-up option'' that can compensate for this, it will lead to ''new enjoyment.''

So I propose the following idea.

・High efficiency solar panel
In addition to glass, if players can prepare a rare resource (silicon?), they can make a highly efficient solar panel that generates more power than a regular solar panel.

・Reflection gather light satellite
If the player launches a Reflection gather light satellite into orbit around an asteroid, more light will reach the asteroid's surface.

・New luminescent animals
They are a rare variant of shine bugs mutated by radiation. They fly around in a vacuum and absorb light during the day. At night, it emits light with the same intensity as the light absorbed during the day, contributing to nighttime power generation. They can only live in a vacuum, and if they are not able to accumulate light during the day, they will not emits light.

 

 

To non-developers

I welcome any constructive ideas that follow the "topic theme".

The theme is "New ways to increase power generation of solar panels"

However, this topic does not ask for introductions to mods.

If you would like to provide other players with mods information related to this topic, please consider creating a new topic in the Mods and Tools forum and posting there instead of posting in this topic.

  [Oxygen Not Included] - Mods and Tools
https://forums.kleientertainment.com/forums/forum/204-oxygen-not-Included-mods-and-tools/

I hope that you will take actions to avoid making each other feel bad.

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P.S.
Reflection gather light satellite
Rather than brightening the entire surface of the asteroid, it would be better if the satellite brightened a player-specified area (e.g. 30 tiles wide).

It is also necessary to limit the number of satellites launched per asteroid to only one.

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