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The world continues when it is created


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When you create a world and you get distracted choosing the character and so on, the world will be loaded and time will pass (even when you play alone) even if you choose the character quickly and enter a quarter of the day will already have passed... (On PC this It is only possible when you have a World without Caves, what is the reason that happens on Switch if Caves are always created?)

 

Will this be the "patch" to the problem of dying when entering Caves? ^^'

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