Zodilen8II8 Posted October 17 Share Posted October 17 Hello there. I just thought maybe I put this here. Some ideas for skill tree, that came to me when I played Maxwell. (We do get Maxwell skill tree in the future, right?) Shadow Puppet Mastery: Puppet Mastery I - Increase shadow puppets attack/work area. - Slightly increase shadow puppets move speed. Puppet Mastery II - Slightly increase shadow puppets duration time. - Increase shadow duelists HP by 15. Puppet Mastery III - Slightly increase duelists attack speed and give them 4(8?) planar damage. - Slightly increase worker chop/mine speed and give them two extra inventory slots. - Increase range at which duelists get damage bonuses from equipped items. Shadow Trap Mastery: Trap Mastery I - Slightly increase traps effect area. Trap Mastery II - Slightly increase traps effect area. - Reduce sanity cost of shadow traps by -5. Trap Mastery III - Increase shadow prison effect duration by 6 / 4 / 2 second for mobs / bosses / players. After shadow prison effect ends enemies slowed down for 2 seconds. - Increase shadow sneak effect duration by 8 seconds, and increase speed reduction to -50% Master Summoner (Need Puppet Mastery III or Trap Mastery III (Or maybe both)) - Increase Codex Umbra use speed (cut animation time in half). - Maxwell cannot be interrupted while he summons puppets and traps. Shadow Magician Mastery: Magician Mind I - Increase passive sanity regeneration. Magician Mind II - Increase passive sanity regeneration. Shadow Manipulation - Allows Maxwell to create Nightmare Fuel by spending his sanity. (Like 50 sanity for 1 Fuel) - Allows Maxwell to create Shadow Staff, which can control shadow puppets – click on enemy to force duelists to attack or on ground to make them walk there. Also works for workers with gathering. (Infinite durability) Mind over Matter (Maybe call it "Shadow… something?") - Reduce incoming damage by 25% and deal this value as damage to sanity. Affinity Skills: Lunar Affinity - Shadow puppets and traps now looks white like gestalts. - Shadow duelists receive damage bonuses from equipped lunar items. - Shadow duelists can attack shadow creatures. - Shadow duelists deal extra damage to shadow aligned. (Maybe also transform Codex Umbra to Codex Luna?) Lunar Guardian - Add new spell to Codex Umbra(Luna) – summon Lunar Guardian. Lunar Guardian takes 50% max sanity to summon and 25% Codex Umbra(Luna) charges. Lunar Guardian follows player around and attack enemies that attack Maxwell or Maxwell attacks. (Also works with Shadow Staff) Lunar Guardian not limited by time, but can die, and you can summon only one. Lunar Guardian should be with big damage (~140 +40 Planar) but slow attack speed, and big HP pool. (Maybe even AoE attack? And dash attack?) Shadow Affinity - Shadow creatures become neutral. - Shadow duelists deal more damage and attack faster when in dark (Night/in caves). - Shadow duelists deal extra damage to lunar aligned. Shadow Guardian - Add new spell to Codex Umbra – summon Shadow Guardian. Shadow Guardian takes 50% max sanity to summon and 25% Codex Umbra charges. Shadow Guardian follows player around and attack enemies that attack Maxwell or Maxwell attacks. (Also works with Shadow Staff) Shadow Guardian not limited by time, but can die, and you can summon only one. Shadow Guardian should be with "average" damage (~40 +20 Planar) but with fast attack and move speed, and big HP pool. So, my idea with these skills was to bring "Puppet Master" as main focus, since Maxwell is literally "The Puppet Master", and we already have plenty "Run-n-Bonk" characters. Also, I had idea about "Max sanity" swap with "Min sanity" for summon puppets when choosing lunar affinity, but maybe its a wrong way to think. Another idea is about Shadow staff - Make it grant player move speed boost, like walking stick, and also be an item that grant duelists damage bonus (Tier 2). So you can play "pure" summoner. Pretty sure some stuff are pain to code, but I hope it at least sounds good. Link to comment Share on other sites More sharing options...
mahuateng Posted October 17 Share Posted October 17 暗影之王应该没有月亮亲和 Link to comment Share on other sites More sharing options...
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