RexySeven Posted October 10 Share Posted October 10 Hello! Can anyone help me figure out how to make character do three things when 2 days are past: drop item, make sound and do animation I included the code I have in character.lua in master_postinit Character do drop item when two days are past but no animation or sound plays local playsound = nil if inst.components.periodicspawner ~= nil or inst.components.periodicspawner:SetRandomTimes(TUNING.TOTAL_DAY_TIME * 2, TUNING.SEG_TIME * 2) then playsound = true inst.components.periodicspawner:SetPrefab("manrabbit_tail") inst.components.periodicspawner:Start() inst.AnimState:PushAnimation("emote_flex") if playsound then inst.SoundEmitter:PlaySound("wolfgang2/common/gym/rhythm") end end Link to comment Share on other sites More sharing options...
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