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I set the overheat temperature of my mod character to 65. It works.

inst.components.temperature.overheattemp = 65

But the heat-over animation around my screen does not change accordingly, because heatover.lua has its own thresh.

heatover.PNG.cfde65fe812e8f56e0d64662a544e5a9.PNG

 

How to change the all_up_thresh to {60,65,70,75}?

On 9/25/2023 at 4:57 PM, ShuH said:

How to change the all_up_thresh to {60,65,70,75}?

You can't. What you could do is override the HeatOver:OnHeatChange function with the same function copy&pasted, but a different set of numbers for all_up_thresh

Edited by _zwb

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