Farsight Posted August 26, 2023 Share Posted August 26, 2023 Currently, late-game bases often struggle with frame rate and CPU lag issues, with critter AI being a big contributor. My suggestion is to add morphs for most critters that represent "bulked-up" versions of the regular critter, able to do the job of 8 of their kin, while requiring 8x the resources. So these "Mega" critters wouldn't be overpowered upgrades to the base morphs, but rather would be designed to allow smaller ranches that consume less CPU time while still producing goods. They could even have cute new skins, like a "Killer Pacu" that looks like an orca and drop 8x the meat, or a "Swole Pip", that has muscles on muscles, eats 8x the tree/reed and poops 8x the dirt. These morphs could have challenging requirements to produce, like keeping them exposed to radiation. It just seems like they'd be fun, while also giving a technical benefit. Link to comment Share on other sites More sharing options...
cyberwarlord Posted August 26, 2023 Share Posted August 26, 2023 But yes. Link to comment Share on other sites More sharing options...
Farsight Posted August 26, 2023 Author Share Posted August 26, 2023 Ha! Well, I concur! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.