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A setting for making bgm fade out less often


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Me and a friend we're playing Don't Starve Together and we realized the bgm doesnt play too often and only plays for the short amount of time that one is doing an action and we wanted the music to go on longer since it would only be playing for a few seconds at most.

I think there's a lot of potential for sound options, and this suggestion would fit right in.

BGM cutoff timer, for how long any given piece of music continues to play after the related condition for it to start is no longer active, with individual settings for global, and an in-depth setting for every single track in the game where lengths could either use the global time or override it for specific tracks.

One very specific thing that's been something of a let down to me is how quiet the crows are in DST compared to in the single player version of Don't Starve. A setting to adjust individual sfx and bgm volumes would surely also be welcome.

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