sova444 Posted June 30 Share Posted June 30 I thought about the idea of creating a mod with a character stat rework, but I can’t figure out how to change damage modifiers, defense and sanity recovery Link to comment Share on other sites More sharing options...
Glommer2 Posted June 30 Share Posted June 30 inst.components.combat.externaldamagetakenmultipliers:SetModifier(inst, 1)--1 means taking 100% damage inst.components.combat.damagemultiplier =1 --1 means causing 100% damage inst.components.sanity.dapperness = TUNING.DAPPERNESS_LARGE *1 --1 means one times equal to maxwell's sanity recovery Link to comment Share on other sites More sharing options...
RedHairedHero Posted July 20 Share Posted July 20 I would suggest opening a character’s prefab and scrolling down to the last function. The stats such as health, sanity, hunger, damage, etc are typically there unless they have more unique mechanics. Link to comment Share on other sites More sharing options...
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