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Shadow Creatures look like they're "stitched together" when using Moggles in the dark.


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36385028_Screenshot2023-06-01at5_42_30AM.thumb.png.b90f42feb1301907708f4cb0e5af0b47.png

You can see several faint lines crisscrossing the textures for the Shadow Creatures that appear to be "seams" of some sorts and I'm not sure if this is across all platforms or the result of the translation of OpenGL/x86_64 code into Metal/arm64 instructions for macOS.
It looks like they're stitched together from several constituent parts with the lines being the "joints" to form a "mesh" of sorts that makes these entities easier to animate.

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5 hours ago, marrowbuster said:

36385028_Screenshot2023-06-01at5_42_30AM.thumb.png.b90f42feb1301907708f4cb0e5af0b47.png

You can see several faint lines crisscrossing the textures for the Shadow Creatures that appear to be "seams" of some sorts and I'm not sure if this is across all platforms or the result of the translation of OpenGL/x86_64 code into Metal/arm64 instructions for macOS.
It looks like they're stitched together from several constituent parts with the lines being the "joints" to form a "mesh" of sorts that makes these entities easier to animate.

Oh this has been a thing for the shadow minions too it's caused by being made from several parts and the parts not fitting together well or something atleast on pc

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