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Hosting a Modded World via the Host Game option


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Hello, I wanted to play with my brother on LAN since we live in the same house and don't have to use an outside dedicated server. Since I have a powerful computer, I want to run the world myself using the Host Game option. However, the mods I use QOL or Character don't seem to allow my brother to get into the server. After a copious amount of testing and realizing that "new" V2/UGC mods get added to that content/322330 folder. I need a way to put those mods into the mods folder, without disappearing, in the Don't Starve Together folder for them to work on my host server. Is there ANY way of getting this to work? Or am I just screwed?

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2 hours ago, SilverSmiles said:

Hello, I wanted to play with my brother on LAN since we live in the same house and don't have to use an outside dedicated server. Since I have a powerful computer, I want to run the world myself using the Host Game option. However, the mods I use QOL or Character don't seem to allow my brother to get into the server. After a copious amount of testing and realizing that "new" V2/UGC mods get added to that content/322330 folder. I need a way to put those mods into the mods folder, without disappearing, in the Don't Starve Together folder for them to work on my host server. Is there ANY way of getting this to work? Or am I just screwed?

You can put it in the "mods" folder as long as the folder name doesn't start with "workshop-". In that case, it won't be moved to "content/322330". However, I'm not sure if it will work or not.

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