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There is a problem with running the mode.


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외국인이기 때문에 번역기를 사용하고 있습니다. 문맥이 이상하더라도 이해해 주셨으면 합니다.

캐릭터 모드를 만들고 있습니다.

캐릭터 자체는 문제없이 작동합니다. 문제는 항목입니다.

나는 그녀를 위해 무기와 갑옷을 만들었다. 하지만 이미지 만 교체했을 때 충돌이있었습니다. 이전 모드와 동일한 자습서에서 파일을 사용하기 때문에 이미지를 지정하는 코드가 겹쳐서 두 이미지가 서로 교차합니다.

그래서 이미지를 지정하는 코드를 변경했습니다. "무기"> "방패"

나는 그것을 로 바꿨다. zip 파일 및 scml 파일과 같은 모든 코드를 변경했습니다.

그러나 방패의 코드.lua,

    inst:AddComponent("weapon")   	
	inst.components.shield:SetDamage(50)

이 명령을 건드리지 않았습니다. 다른 사람들이 다른 모드를 언급할 때 이 작업을 수행했기 때문입니다.

그리고 모드를 실행했지만 제대로 실행되지 않았습니다. 수정하려는 첫 번째 버그가 수정되었는지 모르겠습니다. 세상은 결코 만들어지지 않았기 때문입니다.

내가 뭘 하지 않았어?

아니면 너무 많이 만졌습니까?

파일을 첨부합니다. 문제가 뭔가요? 볼 수 있는 사람이 있습니까?

도움이 필요해요. 제발 도와주세요.

 

으깬.zip

 

 

 

Edited by rukoo
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I am using a translator because I am a foreigner. I hope you understand even if the context is weird.

Sorry, I uploaded it without using a translator by mistake. This is the right sentence. Sorry.

Creating character mode.

The character itself works without problems. The problem is the item.

I made weapons and armor for her. However, there was a conflict when only the image was replaced. Because the file is used in the same tutorial as in the previous mode, the code specifying the image overlaps, causing the two images to cross each other.

So I changed the code that specifies the image. "Weapons" > "Shield"

I changed it to. I changed all code such as zip file and scml file.

But the code of the shield.lua,

    inst:AddComponent("weapon")   	
	inst.components.shield:SetDamage(50)

You have not touched this command. Because I did this when other people mentioned different mods.

And I ran the mode, but it didn't run properly. I don't know if the first bug I'm trying to fix has been fixed. Because the world was never made.

Didn't I do something?

Or did you touch it too much?

Attach the file. What's the problem? Can anyone see it?

I need a hand. Please help me.

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7 hours ago, rukoo said:

I am using a translator because I am a foreigner. I hope you understand even if the context is weird.

Sorry, I uploaded it without using a translator by mistake. This is the right sentence. Sorry.

Creating character mode.

The character itself works without problems. The problem is the item.

I made weapons and armor for her. However, there was a conflict when only the image was replaced. Because the file is used in the same tutorial as in the previous mode, the code specifying the image overlaps, causing the two images to cross each other.

So I changed the code that specifies the image. "Weapons" > "Shield"

I changed it to. I changed all code such as zip file and scml file.

But the code of the shield.lua,

    inst:AddComponent("weapon")   	
	inst.components.shield:SetDamage(50)

You have not touched this command. Because I did this when other people mentioned different mods.

And I ran the mode, but it didn't run properly. I don't know if the first bug I'm trying to fix has been fixed. Because the world was never made.

Didn't I do something?

Or did you touch it too much?

Attach the file. What's the problem? Can anyone see it?

I need a hand. Please help me.

I don't quite understand your intention, there is a syntax error at line 54 that I have fixed, along with some other minor errors.

Mash.zip

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